Yulia Kutenko. Interface designer. I currently design payment, bonus, and game flows for iGaming products.

I explore product mechanics, formalize logic, and design interfaces. I use AI for domain research, hypothesis testing, and prototyping.

I developed the mechanics of a bonus system and built two HTML calculators to model rewards and test the system economics across different markets.

I am looking for a product team where AI is part of the workflow and designers share practices and explore new tools together.

Experience

BetDevel and Leprecoins

  • Designed deposit, withdrawal, and account flows for GGpari. Mapped user scenarios and interface states.
  • I extend the design library with new components and states, improve existing ones, and adapt them across platforms.
  • Designed the interface of an online Ludo game for Leprecoins from scratch and presented the designs to developers. The team is currently building the game.

Bonus system concept

Task — design a tiered user system intended to improve retention. There were no requirements, economic model, or product data.

  • Used AI to research bonus mechanics, iGaming metrics, and the specifics of the Kenyan and Tunisian markets. Compiled an internal handbook for the team and used it to design the system and its calculation models.
  • Analyzed the existing cashback mechanic and proposed rakeback based on betting activity rather than the amount lost.
  • Developed user tiers and a multiplier that factors in visit frequency and betting volume.
  • Built two HTML calculators. The first models reward size and frequency for different user types. The second estimates the bonus cost ratio for different system settings, audience mixes, and deposit scenarios.
  • Proposed a phased launch to test how individual mechanics affect user behavior.

Outcome — an internal handbook on iGaming bonus mechanics, a bonus system concept, a calculation model, two working calculators, and a hypothesis-testing plan. I presented the solution to my manager and the product owner. The concept has been taken under review; no launch decision has been made yet.

Case

T‑Bank

Worked on the editorial products T‑Help and T‑Blog.

  • Created 3D illustrations, prepared screenshots, and produced screencasts for T‑Help and T‑Blog articles.
  • Developed a template system that accelerated illustration production and maintained a consistent visual language.
  • Worked with editors on investment infographics: researched financial topics and explained complex concepts through graphics.

Education

Gorbunov Bureau School of Design

Starting August 2026

Admitted to the first stage after placing first in Artem Gorbunov’s 25-day Challenge and receiving free tuition.

Intuition — “How to design with code instead of Figma”

2026 — in progress

Learning HTML and CSS to design interfaces directly in code and work more confidently with AI agents.

GConf — practical intensive on AI agents

March 2026

Agent context and memory, research, vibe coding, and workflow automation.

Yandex Practicum — “Interface Designer”

2023–2024

Completed the program and received a diploma.

Tools

Figma, ChatGPT, Cursor, Recraft, Midjourney, Photoshop, After Effects